The New President of VR/AR AssociationPosted on 21 September 2016
We’re proud to announce that our very own Director of Business Development & Partnerships, Dan Burgar, has launched the 10th Chapter of the VR/AR Association, and is representing Archiact as the President of the Vancouver Chapter.
Meet Our New LookPosted on 19 September 2016
Meet Archiact’s new look! We’re still the same studio but with a new logo and a completely redesigned website. Inspired by our original logo, Archiact’s new logo reflects a portal into the virtual worlds we create and the experiences we develop.
Archiact has moved to a bigger office!Posted on 22 August 2016
The Archiact team has been growing very quickly in the past few months.
CVR Guest Series: How Virtual Reality Will Change Your Life in 2050Posted on 18 August 2016
Welcome to the CVR Guest Series! For the next few weeks, we'll be sharing a few guest blog posts from some of our CVR 2016 speakers.
Global Archiact Jam: Meet our Previous Winners!Posted on 09 August 2016
The Global Archiact Jam 2016 is officially in progress! Over 60 participants have signed up, and we can't wait to see all of your amazing submissions.
Inside Archiact: First Art Jam!Posted on 04 August 2016
Recently, our Art Director (Jared) organized Archiact's very first Art Jam, in which our art team was invited to create a piece of art under a specific theme.
Archiact attends China Joy 2016!Posted on 02 August 2016
Welcome back to our blog! Recently, the Archiact team attended China Joy 2016, one of the largest gaming and digital entertainment exhibitions in Asia.
New Updates to Deep Space Battle VRPosted on 27 July 2016
MASSIVE UPGRADE! The best VR Arcade Space Shooter has been overhauled with a ton of new upgrades based on your feedback.
Archiact Research: VR Treatments for Chronic PainPosted on 25 July 2016
Did you know that Archiact works on VR applications beyond game development?? Our team is always on the lookout for real world problems that can be addressed with VR tech.?Today, we'll be talking about our research in medical VR applications.