Lamper VR 2 Launch AnnouncementPosted on 26 January 2015
Our team is thrilled to announce the release date of Lamper VR 2.0! We will be releasing the new game, which is bigger and better than ever in early March, 2015. Lamper VR 2.0 will be an entirely new virtual reality gaming experience.
OSVR Limited Developer ProgramPosted on 15 January 2015
OSVR seems to be the first virtual reality platform that is aiming to unify the world of virtual reality. Their development system is meant to get VR on all different kinds of hardware. In June of 2015, OSVR will be releasing their hacker development kit.
Upcoming EventsPosted on 14 January 2015
There are a busy few weeks coming up for Archiact Interactive. Our team is happy to announce that we will be hosting booths at both the UBC Technical Career Fair and the SFU Opportunities Fair 2015.
Nibiru PartnershipPosted on 12 January 2015
Archiact Interactive would like to announce our newest partnership with Nibiru. Nibiru is located in Nanjing, China. It also has branches in Shanghai, Beijing, Shenzhen, and the United States.
Lamper High Score ChallengePosted on 06 January 2015
Our team would like to challenge you, and see if you have what it takes to beat our TOP scores. Last week we had a bit of an office competition to see who would be crowned the "Lamper Champion." Our Concept Artist, Ken, took the lead by a landslide.
Archiact Holiday PartyPosted on 20 December 2014
Santa came early to Archiact today! This afternoon our team got together to celebrate the holidays, and enjoyed an exciting game of Secret Santa. The Archiact Team wants to wish you happy holidays. We hope you spend lots of time with your family and friends. Happy Holidays!
Google CardboardPosted on 18 December 2014
Google is known for being a first mover into up-and-coming industries. Right now, that is the world of virtual reality. Virtual reality is taking off, there are no clear leaders in the market yet but there are lots of new and exciting players.
Drift Issue ExplainedPosted on 16 December 2014
There have been several occasions where players of Lamper VR have reported a drifting issue at various points throughout the game. The fix for this is very simple: calibration.